Leading Stereoscopic 3D Advocacy Group Earns Over 20% Visitor Growth in a Month - “Meant to be Seen” (MTBS) is the foremost authority and advocacy group for consumer stereoscopic 3D (S-3D) technology, and is the number one website and resource for both industry and end-users in this field. “MTBS is just over a year old now, and with the responsibility of representing the stereoscopic 3D consumer industry, it’s time we looked the part. Based on member and partner feedback, the whole website has been given a sharper look, a new logo, and a lot more content for both customers and industry alike. So far, the response has been tremendous, and numerous leading game developers and industry players have stepped forward to get more involved,” said Neil Schneider, President & CEO of Meant to be Seen. Similar to the experience movie goers get in 3D movie theaters, consumer gamers use S-3D technology at home for superior game immersion, visual beauty and game enjoyment.
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Leading Stereoscopic 3D Advocacy Group Earns Over 20% Visitor Growth in a Month

2008/05/06 06:57

Press Release from:
MTBS
“Meant to be Seen” (MTBS) is the foremost authority and advocacy group for consumer stereoscopic 3D (S-3D) technology, and is the number one website and resource for both industry and end-users in this field. “MTBS is just over a year old now, and with the responsibility of representing the stereoscopic 3D consumer industry, it’s time we looked the part. Based on member and partner feedback, the whole website has been given a sharper look, a new logo, and a lot more content for both customers and industry alike. So far, the response has been tremendous, and numerous leading game
Leading Stereoscopic 3D Advocacy Group Earns Over 20% Visitor Growth in a Month
developers and industry players have stepped forward to get more involved,” said Neil Schneider, President & CEO of Meant to be Seen.

Similar to the experience movie goers get in 3D movie theaters, consumer gamers use S-3D technology at home for superior game immersion, visual beauty and game enjoyment. In video games, stereoscopic 3D hardware makes explosions fly out of the screen and adds a depth that makes the screen look like a window rather than a flat projection.

“Our members have recently enjoyed interviews with Electronic Arts Korea, Samsung, Mitsubishi and more. In all cases, MTBS subscribers have the opportunity to ask the leading industry players questions because consumer 3D’s growing success is dependent on giving customers the opportunity to express their views and shape the industry. MTBS helps game developers release visually explosive S-3D gaming experiences with testing, a free stereoscopic 3D programming guide, and complimentary game certification.

MTBS Certification, “When game developers earn complimentary MTBS certification, our members are made aware of which games are compatible with their at-home stereoscopic 3D hardware solution. If there are challenges, we get the developers hooked up with the different stereoscopic software developers to get the best results,” Schneider explained. “We want games to be successful so customers get the best visual experience possible. When we find problems, we work with the game developers and the S-3D driver developers to make things look their best.

MTBS Stereoscopic 3D Settings Guide, RC1, For end consumers, MTBS is working to educate gamers on how to get the best 3D experience possible. They recently published “Release Candidate One” of their “Stereoscopic 3D Settings Guide” that teaches first time 3D monitor and solution users the basics of how S-3D is best used in gaming. Contact: Barbara Stracner,MTBS ,Toronto, Ontario,714-891-3660 x10, bstracner@antarra.com



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